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Character Art Supervisor

*Contract position on-site at Kaos in New York, NY or based in Los Angeles, CA*

Kaos Studios is looking for an experienced and talented Character Art Supervisor to join our Art team in New York City!

The ideal candidate for this position will be a talented and experienced artist who, beyond their production artist role, can serve as a supervisor for the character art team for our upcoming next-generation projects. The candidate will have a passion for making games, excellent artistic skills, and an understanding of the technical constraints working within the console-game environment. This person will work closely with the Art Director, Lead Artist, and Lead Technical Artist to continually raise the graphical bar that we set to achieve.

Kaos offers a competitive salary and range of benefits as well as a dynamic, creative, and challenging work environment where individual effort is critical to our success.

Job Responsibilities:

  • 5+ years experience modeling, sculpting, texturing and shading realistic in-game characters.
  • Proven leadership and team-building skills in a production environment.
  • Positive, professional attitude. Disciplined and self-motivated with a strong work ethic.
  • Experience managing and reviewing the work of a group of artists.
  • Production experience utilizing the outsourcing of assets.
  • Ability and willingness to accept and follow direction, collaborate productively with other departments and work to meet deadlines as necessary.
  • Excellent verbal and written communication skills.
  • Ability to think creatively and analytically.
  • Experience establishing and driving new workflows for content creation.
  • Experience building characters on the Xbox 360 and PS3 consoles.
  • Excellent organizational and multitasking skills. Able to identify, prioritize and drive the resolution of issues related to character building.
  • Passionate about games and able to articulate that passion clearly. A broad and up-to-date knowledge of AAA console games.
  • Production experience utilizing Autodesk Maya.
  • Secondary education degree or equivalent.

Plusses:

  • Traditional art training, specifically in the area of concept art.
  • Shipped title experience as a Lead/Supervising Character Artist.
  • Unreal Engine 3.0 experience a plus.

Sample Work Required (Website strongly preferred):

  • Work samples are required to be evaluated for this position (e.g., examples of character sculpts, bakes, textures, meshes, etc.).

All interested applicants can apply to this job posting.