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Online/Network Architect
Manage and serve as the Online/Network Architect to plan, implement and support
a large scale distributed gaming infrastructure. Coordinate with development
teams and provide engineering services while coordinating long term strategy
with other parts of the business.
Job Responsibilities:
Maintain and optimize the network performance of multiple client/server-based online games as well as complex web-service infrastructure.
Interface with other departments providing documentation, strategy and overall direction for an online environment.
Provide recommendations and solutions for existing architecture to improve performance, security and reliability.
Direct implementation and development strategies for backend systems, using various hardware and software to accomplish the goal.
Provide on call support for online environment and provide solutions to difficult challenges.
Ongoing technical oversight and maintenance of online systems.
Work with various hardware and software vendors to meet technology needs.
Work with the internal tools team to assist with the creation and maintenance of tools which help ensure the reliability and scalability of the overall infrastructure.
Work with the internal content teams on managing the internal Kaos Studios intranet portal and public website(s).
Requirements:
Bachelor's Degree in Computer Science or equivalent combination of education and experience.
Shipped at least one AAA console or PC title
2+ years of experience with scripting languages (C#, Perl, Python, PHP, etc.)
2+ years of web development technologies (HTML, Javascript, CSS, etc.)
3+ years operations/engineering experience in a large-scale online game service environment with knowledge of relevant network issues.
3+ years hands on experience with SQL databases (MS SQL, PostgreSQL, MySQL, etc.)
5+ years of systems and network engineering experience focusing on large scale datacenter operations.
Experience with technologies and disciplines associated with online systems: Virtualization, Performance tuning, Encryption, Lag Reduction, Load Balancing, and Cloud Computing.
Deep knowledge of the TCP/IP protocol and OSI layers
Familiarity with game related vendors and technologies, like Quazal, Gamespy, XBOX Live and PSN Networks.
Engineering experience with both Windows and Linux operating systems, in addition to full understanding of various network hardware (routers, switches, load balancers, etc.).
Excellent lateral thinking and motivation to work independently and on a team as well as the ability to work directly with teams across multiple territories and time zones.
Ability to create and maintain technical documentation from the beginning of a project through completion.
Required to be able to work flexible hours, occasionally rotating shifts as necessary, working weekends, or working off hours.
Dedication, teamwork and professionalism and the ability to handle high-pressure situations.
Experience writing detailed technical documentation and drawing network diagrams using charting tools such as Microsoft Visio.
All interested applicants can apply to this job posting.
Kaos Studios/THQ, NY
Attn: Recruiting
129 W. 27th St.
8th floor
New York, NY 10001